Hash Generator

Build/ ReferenceFreeGTA 6 ready

Generate GTA 6 hashes from model names and strings for metadata and scripting.

FiveM DevsMLO CreatorsScript WritersServer Admins
4.8/5 · 127 ratings·Used by GTA 6 creators worldwide·Browser-based, no install

What is Hash Generator?

Hash Generator makes it easy to convert a simple form into a copy-paste FiveM config that FiveM server developers can drop straight into their server or script folder. Works with QBCore, ESX, QBox and standalone resources. The tool is 100% free and runs entirely in your browser. No login/signup required.

Designed exclusively for GTA 6 - Vice City, Leonida, Jason and Lucia, Port Gellhorn & more GTA VI themes. Players search for it as gta 6 hash generator.

Hash Generator

Compute the GTA/FiveM Jenkins-one-at-a-time hash of a model, weapon or any other string.

FREE

Identical to GetHashKey / joaat. Use it for precomputing model, weapon and event hashes.

uint32: 3078201489
hex: 0xB779A091
int32: -1216765807
hash.lua
-- adder
local hash = `adder` -- 3078201489 / 0xB779A091
local alt  = GetHashKey('adder') -- same result

Built for these scenarios

Why GTA 6 players use Hash Generator

FiveM Devs
MLO Creators
Script Writers
Server Admins

How to use Hash Generator for GTA 6

01

Type string

Model or text.

02

Pick algo

Jenkins or FNV-1.

03

Compute

Shows the hex and signed integer values.

04

Copy

Use in scripts.

05

Pick framework

QBCore, ESX, QBox or standalone - defaults are set to the most common stack.

Deep dive

Hash Generator: the complete GTA 6 guide

01

What Hash Generator generates

Hash Generator generates FiveM-compatible GTA 6 / GTA RP code: server.cfg entries, item definitions, job configs, loot tables, polyzones, vehicle shop entries - any resource type the tool supports. The generated code adheres to the conventions of QBCore, ESX, QBox, ox_inventory, or standalone resources depending on what you select, so you can copy it directly into your server directory. Internally the output format is plain-text Lua, JSON, SQL or CFG depending on the tool used to generate it. All formats are git-friendly and have clean diffs when you re-run generation.

02

Filling in the form

Fields map directly 1:1 to values written to the output file. You do not need to memorize syntax - defaults give you a working config file, and each input change only updates that line in the generated code. The live preview allows you to see what each field does before trying it on a live server. Framework choice: pick the one your server is currently running. If you are in the middle of migrating, run both and diff the outputs - they are structured nearly identically, so it'll be simple to identify what differs between QBCore and ESX.

03

Dropping the output in

Copy the generated code and paste it directly into your server config, resource Lua file or JSON/SQL config. Restart your server or resource and your config is now live! Should you be utilizing a framework (ESX Legacy, QBCore, QBox, VORP), the output will abide by framework standards and should not interfere with other resources. For ox_inventory specifically, the items table format is identical to the latest ox_inventory schema, allowing stack sizes, weights, and metadata blocks by default.

04

Iterating without re-generating

Minor adjustments can be made in your editor. The tool shines when you are scaffolding the structure; after it's in your repo, you use your normal workflow. Speaking of version control, commit your generated file with a clear message referencing the tool you used ("Generated server.cfg via gtatools.net"). Then, when you regenerate it later with modified settings, git diff will show you exactly what changed. Plus, reviewers will know at a glance it came from a tool and wasn't hand-edited.

FAQ

Hash Generator - frequently asked questions

Also searched as

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Ready to ship your next GTA 6 build project?

Hash Generator is just one of manyGTA 6 tools on GTATools.net. They're all free to try, all browser-based, and all optimized for Vice City and Leonida.