qbcore export
-- Cocaine economy system (qbcore)
Config = Config or {}
Config.DrugCocaine = {
kind = "coke",
steps = {
{
id = "coke_1",
label = "Leaf Import",
location = "Port Gellhorn Docks",
inputs = { { item = "crate_of_coca_leaves", label = "Crate of Coca Leaves" } },
outputs = { { item = "raw_leaf_bundle", label = "Raw Leaf Bundle" } },
timeSec = 88,
copDetection = 8,
streetValue = { min = 478, max = 681 },
risk = "low",
},
{
id = "coke_2",
label = "Extraction",
location = "Grassrivers Swamp Lab",
inputs = { { item = "raw_leaf_bundle", label = "Raw Leaf Bundle" }, { item = "muriatic_acid", label = "Muriatic Acid" }, { item = "acetone", label = "Acetone" } },
outputs = { { item = "coca_paste", label = "Coca Paste" } },
timeSec = 125,
copDetection = 18,
streetValue = { min = 1066, max = 1898 },
risk = "low",
},
{
id = "coke_3",
label = "Refinement",
location = "Little Haiti Safehouse",
inputs = { { item = "coca_paste", label = "Coca Paste" }, { item = "solvent", label = "Solvent" } },
outputs = { { item = "coke_brick", label = "Coke Brick" } },
timeSec = 337,
copDetection = 35,
streetValue = { min = 1846, max = 2683 },
risk = "medium",
},
{
id = "coke_4",
label = "Cutting",
location = "Ocean Beach Apartment",
inputs = { { item = "coke_brick", label = "Coke Brick" }, { item = "lactose", label = "Lactose" } },
outputs = { { item = "coke_baggie", label = "Coke Baggie" } },
timeSec = 341,
copDetection = 55,
streetValue = { min = 2547, max = 4448 },
risk = "high",
},
{
id = "coke_5",
label = "Street Sale",
location = "Vice Point Corner",
inputs = { { item = "coke_baggie", label = "Coke Baggie" } },
outputs = { { item = "dirty_money_roll", label = "Dirty Money Roll" } },
timeSec = 278,
copDetection = 62,
streetValue = { min = 4052, max = 5269 },
risk = "high",
},
},
notes = {
"Big payoff, big risk - each step raises detection.",
"Include a mule/transport loop between phases for additional RP.",
},
}