qbcore export
-- QBCore crafting recipes
-- Register via your crafting resource (qb-crafting / qb-craft).
Config = Config or {}
Config.Recipes = {
["crowbar_01"] = {
output = { item = "crowbar", label = "Crowbar", qty = 1, category = "tool" },
ingredients = {
{ item = "cloth_scrap", label = "Cloth Scrap", qty = 3 },
{ item = "spring", label = "Spring", qty = 2 },
},
craftTime = 100, -- seconds
requiredTool = "Workbench",
skill = { type = "crafting", level = 3 },
},
["micro_smg_02"] = {
output = { item = "micro_smg", label = "Micro SMG", qty = 1, category = "weapon" },
ingredients = {
{ item = "aluminum_rod", label = "Aluminum Rod", qty = 1 },
{ item = "solder", label = "Solder", qty = 1 },
},
craftTime = 91, -- seconds
requiredTool = "Chem Station",
skill = { type = "crafting", level = 7 },
},
["coke_brick_03"] = {
output = { item = "coke_brick", label = "Coke Brick", qty = 3, category = "drug" },
ingredients = {
{ item = "filter_paper", label = "Filter Paper", qty = 1 },
{ item = "coca_leaf", label = "Coca Leaf", qty = 4 },
{ item = "cannabis_trim", label = "Cannabis Trim", qty = 4 },
{ item = "muriatic_acid", label = "Muriatic Acid", qty = 6 },
},
craftTime = 62, -- seconds
requiredTool = "Gunsmith Bench",
skill = { type = "crafting", level = 5 },
},
["pearl_necklace_04"] = {
output = { item = "pearl_necklace", label = "Pearl Necklace", qty = 3, category = "jewelry" },
ingredients = {
{ item = "jeweler_s_solder", label = "Jeweler's Solder", qty = 6 },
{ item = "silver_bar", label = "Silver Bar", qty = 3 },
{ item = "polishing_cloth", label = "Polishing Cloth", qty = 5 },
},
craftTime = 48, -- seconds
requiredTool = "Jeweler's Bench",
skill = { type = "crafting", level = 1 },
},
["c4_charge_05"] = {
output = { item = "c4_charge", label = "C4 Charge", qty = 3, category = "weapon" },
ingredients = {
{ item = "hinge", label = "Hinge", qty = 2 },
{ item = "spring", label = "Spring", qty = 2 },
{ item = "leather_strap", label = "Leather Strap", qty = 4 },
},
craftTime = 108, -- seconds
requiredTool = "Workbench",
skill = { type = "crafting", level = 8 },
},
["grenade_06"] = {
output = { item = "grenade", label = "Grenade", qty = 1, category = "weapon" },
ingredients = {
{ item = "spring", label = "Spring", qty = 5 },
{ item = "aluminum_rod", label = "Aluminum Rod", qty = 5 },
{ item = "rubber_grip", label = "Rubber Grip", qty = 3 },
{ item = "glass_fiber", label = "Glass Fiber", qty = 4 },
{ item = "adhesive", label = "Adhesive", qty = 4 },
},
craftTime = 109, -- seconds
requiredTool = "Chem Station",
skill = { type = "crafting", level = 8 },
},
["thermite_charge_07"] = {
output = { item = "thermite_charge", label = "Thermite Charge", qty = 2, category = "tool" },
ingredients = {
{ item = "copper_wire", label = "Copper Wire", qty = 2 },
{ item = "aluminum_rod", label = "Aluminum Rod", qty = 1 },
},
craftTime = 88, -- seconds
requiredTool = "Gunsmith Bench",
skill = { type = "crafting", level = 10 },
},
["silver_bracelet_08"] = {
output = { item = "silver_bracelet", label = "Silver Bracelet", qty = 2, category = "jewelry" },
ingredients = {
{ item = "uncut_diamond", label = "Uncut Diamond", qty = 1 },
{ item = "jeweler_s_solder", label = "Jeweler's Solder", qty = 4 },
},
craftTime = 33, -- seconds
requiredTool = "Jeweler's Bench",
skill = { type = "crafting", level = 2 },
},
}