Drug Recipe Generator

Items/ CraftingFreeGTA 6 ready

Create comprehensive drug production pipelines with inputs and processing durations.

Inventory DesignersEconomy BuildersScript Authors
4.8/5 · 127 ratings·Used by GTA 6 creators worldwide·Browser-based, no install

What is Drug Recipe Generator?

Drug Recipe Generator makes it easy to convert a simple form into a copy-paste FiveM config that FiveM inventory designers can drop straight into their server or script folder. Works with QBCore, ESX, QBox and standalone resources. Pro subscribers gain enhanced GTA 6 output, extended content length, higher image quality and access to the priority queue.

Designed exclusively for GTA 6 - Vice City, Leonida, Jason and Lucia, Port Gellhorn & more GTA VI themes. Players search for it as gta 6 drug recipe generator.

Drug Recipe Generator

Roll ingredient-based recipes including craft time, required tool, and skill gate. Free.

FREE · QBCore + ESX export

Ingredient-based recipes using realistic craft times & required benches. Drop into qb-crafting, esx_crafting or wire up custom exports yourself.

Recipes8 total
dru
Coke Brick x1
drug
  • Lyex2
  • Filter Paperx5
  • Sudafed Packx2
  • Glass Pipex3
64sChem Stationchemistry L4
dru
Heroin Baggie x3
drug
  • Cannabis Trimx4
  • Cooking Trayx1
32sLab Hotplatechemistry L1
dru
Weed Brick x3
drug
  • Coca Leafx6
  • Cannabis Trimx2
46sDistillation Rigchemistry L4
dru
Blue Crystal x2
drug
  • Red Phosphorusx2
  • Sodium Hydroxidex6
  • Coca Leafx1
  • Sudafed Packx5
  • Acetonex6
51sMixing Bowlchemistry L9
dru
LSD Tab x1
drug
  • Acetonex3
  • Lyex5
29sChem Stationchemistry L3
dru
Meth Ounce x2
drug
  • Glass Pipex5
  • Cannabis Trimx2
  • Filter Paperx4
41sLab Hotplatechemistry L7
dru
Ecstasy Pill x1
drug
  • Sodium Hydroxidex2
  • Cooking Trayx4
  • Cannabis Trimx3
  • Muriatic Acidx5
  • Sudafed Packx6
54sDistillation Rigchemistry L6
dru
Pure Oxy x3
drug
  • Glass Pipex4
  • Cooking Trayx6
  • Muriatic Acidx5
  • Poppy Resinx3
55sMixing Bowlchemistry L6
qbcore export
-- QBCore crafting recipes
-- Register via your crafting resource (qb-crafting / qb-craft).
Config = Config or {}
Config.Recipes = {
    ["coke_brick_01"] = {
        output       = { item = "coke_brick", label = "Coke Brick", qty = 1, category = "drug" },
        ingredients  = {
            { item = "lye", label = "Lye", qty = 2 },
            { item = "filter_paper", label = "Filter Paper", qty = 5 },
            { item = "sudafed_pack", label = "Sudafed Pack", qty = 2 },
            { item = "glass_pipe", label = "Glass Pipe", qty = 3 },
        },
        craftTime    = 64, -- seconds
        requiredTool = "Chem Station",
        skill        = { type = "chemistry", level = 4 },
    },
    ["heroin_baggie_02"] = {
        output       = { item = "heroin_baggie", label = "Heroin Baggie", qty = 3, category = "drug" },
        ingredients  = {
            { item = "cannabis_trim", label = "Cannabis Trim", qty = 4 },
            { item = "cooking_tray", label = "Cooking Tray", qty = 1 },
        },
        craftTime    = 32, -- seconds
        requiredTool = "Lab Hotplate",
        skill        = { type = "chemistry", level = 1 },
    },
    ["weed_brick_03"] = {
        output       = { item = "weed_brick", label = "Weed Brick", qty = 3, category = "drug" },
        ingredients  = {
            { item = "coca_leaf", label = "Coca Leaf", qty = 6 },
            { item = "cannabis_trim", label = "Cannabis Trim", qty = 2 },
        },
        craftTime    = 46, -- seconds
        requiredTool = "Distillation Rig",
        skill        = { type = "chemistry", level = 4 },
    },
    ["blue_crystal_04"] = {
        output       = { item = "blue_crystal", label = "Blue Crystal", qty = 2, category = "drug" },
        ingredients  = {
            { item = "red_phosphorus", label = "Red Phosphorus", qty = 2 },
            { item = "sodium_hydroxide", label = "Sodium Hydroxide", qty = 6 },
            { item = "coca_leaf", label = "Coca Leaf", qty = 1 },
            { item = "sudafed_pack", label = "Sudafed Pack", qty = 5 },
            { item = "acetone", label = "Acetone", qty = 6 },
        },
        craftTime    = 51, -- seconds
        requiredTool = "Mixing Bowl",
        skill        = { type = "chemistry", level = 9 },
    },
    ["lsd_tab_05"] = {
        output       = { item = "lsd_tab", label = "LSD Tab", qty = 1, category = "drug" },
        ingredients  = {
            { item = "acetone", label = "Acetone", qty = 3 },
            { item = "lye", label = "Lye", qty = 5 },
        },
        craftTime    = 29, -- seconds
        requiredTool = "Chem Station",
        skill        = { type = "chemistry", level = 3 },
    },
    ["meth_ounce_06"] = {
        output       = { item = "meth_ounce", label = "Meth Ounce", qty = 2, category = "drug" },
        ingredients  = {
            { item = "glass_pipe", label = "Glass Pipe", qty = 5 },
            { item = "cannabis_trim", label = "Cannabis Trim", qty = 2 },
            { item = "filter_paper", label = "Filter Paper", qty = 4 },
        },
        craftTime    = 41, -- seconds
        requiredTool = "Lab Hotplate",
        skill        = { type = "chemistry", level = 7 },
    },
    ["ecstasy_pill_07"] = {
        output       = { item = "ecstasy_pill", label = "Ecstasy Pill", qty = 1, category = "drug" },
        ingredients  = {
            { item = "sodium_hydroxide", label = "Sodium Hydroxide", qty = 2 },
            { item = "cooking_tray", label = "Cooking Tray", qty = 4 },
            { item = "cannabis_trim", label = "Cannabis Trim", qty = 3 },
            { item = "muriatic_acid", label = "Muriatic Acid", qty = 5 },
            { item = "sudafed_pack", label = "Sudafed Pack", qty = 6 },
        },
        craftTime    = 54, -- seconds
        requiredTool = "Distillation Rig",
        skill        = { type = "chemistry", level = 6 },
    },
    ["pure_oxy_08"] = {
        output       = { item = "pure_oxy", label = "Pure Oxy", qty = 3, category = "drug" },
        ingredients  = {
            { item = "glass_pipe", label = "Glass Pipe", qty = 4 },
            { item = "cooking_tray", label = "Cooking Tray", qty = 6 },
            { item = "muriatic_acid", label = "Muriatic Acid", qty = 5 },
            { item = "poppy_resin", label = "Poppy Resin", qty = 3 },
        },
        craftTime    = 55, -- seconds
        requiredTool = "Mixing Bowl",
        skill        = { type = "chemistry", level = 6 },
    },
}

Built for these scenarios

Why GTA 6 players use Drug Recipe Generator

Inventory Designers
Economy Builders
Script Authors

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How to use Drug Recipe Generator for GTA 6

01

Pick drug

Product type.

02

Add steps

Lab stages and items.

03

Set timers

Cook times and risk.

04

Export

Recipe chain config.

05

Pick framework

QBCore, ESX, QBox or standalone - defaults are set to the most common stack.

Deep dive

Drug Recipe Generator: the complete GTA 6 guide

01

What Drug Recipe Generator generates

Drug Recipe Generator generates FiveM-compatible GTA 6 / GTA RP code: server.cfg entries, item definitions, job configs, loot tables, polyzones, vehicle shop entries - any resource type the tool supports. The generated code adheres to the conventions of QBCore, ESX, QBox, ox_inventory, or standalone resources depending on what you select, so you can copy it directly into your server directory. Internally the output format is plain-text Lua, JSON, SQL or CFG depending on the tool used to generate it. All formats are git-friendly and have clean diffs when you re-run generation.

02

Filling in the form

Fields map directly 1:1 to values written to the output file. You do not need to memorize syntax - defaults give you a working config file, and each input change only updates that line in the generated code. The live preview allows you to see what each field does before trying it on a live server. Framework choice: pick the one your server is currently running. If you are in the middle of migrating, run both and diff the outputs - they are structured nearly identically, so it'll be simple to identify what differs between QBCore and ESX.

03

Dropping the output in

Copy the generated code and paste it directly into your server config, resource Lua file or JSON/SQL config. Restart your server or resource and your config is now live! Should you be utilizing a framework (ESX Legacy, QBCore, QBox, VORP), the output will abide by framework standards and should not interfere with other resources. For ox_inventory specifically, the items table format is identical to the latest ox_inventory schema, allowing stack sizes, weights, and metadata blocks by default.

04

Iterating without re-generating

Minor adjustments can be made in your editor. The tool shines when you are scaffolding the structure; after it's in your repo, you use your normal workflow. Speaking of version control, commit your generated file with a clear message referencing the tool you used ("Generated server.cfg via gtatools.net"). Then, when you regenerate it later with modified settings, git diff will show you exactly what changed. Plus, reviewers will know at a glance it came from a tool and wasn't hand-edited.

FAQ

Drug Recipe Generator - frequently asked questions

Also searched as

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Ready to ship your next GTA 6 items project?

Drug Recipe Generator is just one of manyGTA 6 tools on GTATools.net. They're all free to try, all browser-based, and all optimized for Vice City and Leonida.